Gather is an ecosystem of solutions to mitigate loneliness developed during a 2-week IDEO design sprint with Kailey Chaffee and Katrina Larabee. I gathered insights via academic research, user interviews, and market analysis. Then, our team brainstormed and categorized solutions into digital, physical, communication/campaign, and product. Given my interest in social impact and service design, I designed a silent gathering campaign that tied together Kailey's app and Katrina's virtual pet bunny. This was an exemplary experience that emphasized that the answer to an IDEO how-might-we statement is often not one product, but an ecosystem of solutions that work together to solve the problem.
Workflow: Interview, Journey-Mapping, Market Audit, Systems Thinking, Figma
Guiding Question: How might we mitigate loneliness for young adults?

















